> For the complete documentation index, see [llms.txt](https://developers-apps-in-toss.toss.im/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://developers-apps-in-toss.toss.im/documentation/unity/overview.md).

# Overview

Apps in Toss Unity SDK 문서 목록입니다. 하려는 일부터 찾으세요.

### 처음이라면

| 문서                                                                                                      | 내용                           |
| ------------------------------------------------------------------------------------------------------- | ---------------------------- |
| [시작하기](https://developers-apps-in-toss.toss.im/documentation/unity/first-steps/getting-started)         | 설치, 설치 ref 관리, 설정, 첫 번째 빌드   |
| [API 사용 패턴](https://developers-apps-in-toss.toss.im/documentation/unity/first-steps/api-usage-patterns) | async/await, 에러 처리, Mock 브릿지 |
| [문제 해결](https://developers-apps-in-toss.toss.im/documentation/unity/first-steps/faq)                    | 자주 막히는 지점과 해결 방법             |

### 기능 붙이기

| 문서                                                                                                       | 내용                             |
| -------------------------------------------------------------------------------------------------------- | ------------------------------ |
| [광고 연동](https://developers-apps-in-toss.toss.im/documentation/unity/add-features/advertising)            | 전면·배너·AdMob 광고, `adGroupId` 사용 |
| [SDK 이벤트 로깅](https://developers-apps-in-toss.toss.im/documentation/unity/add-features/metrics)           | SDK가 자동으로 남기는 이벤트와 파라미터        |
| [Sentry 연동](https://developers-apps-in-toss.toss.im/documentation/unity/add-features/sentry-integration) | 런타임 에러 수집, AIT 컨텍스트 자동 주입      |

### 빌드 다루기

| 문서                                                                                                             | 내용                                                              |
| -------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------- |
| [빌드 프로필](https://developers-apps-in-toss.toss.im/documentation/unity/build/build-profiles)                     | Dev Server, Build & Package, Deploy (Test), Deploy (Production) |
| [빌드 커스터마이징](https://developers-apps-in-toss.toss.im/documentation/unity/build/build-customization)             | 웹 진입점 수정, 외부 라이브러리 추가, 마커 영역                                    |
| [로딩 화면 커스터마이징](https://developers-apps-in-toss.toss.im/documentation/unity/build/loading-screen-customization) | 로딩 화면 교체와 `AITLoading` API                                      |
| [빌드 파이프라인](https://developers-apps-in-toss.toss.im/documentation/unity/build/build-process)                    | Unity WebGL 빌드부터 패키징까지의 내부 동작                                   |

### API 변경 이력

SDK가 노출하는 C# 표면이 `@apps-in-toss/web-framework` 버전에 따라 어떻게 달라지는지 담은 리포트입니다. `main`에 푸시될 때마다 CI가 재생성해 [changelog/index.html](https://toss.github.io/apps-in-toss-unity-sdk/docs/changelog/index.html)에 커밋합니다. 같은 데이터로 만든 마크다운 리포트([changelog/api-changelog.md](https://github.com/toss/apps-in-toss-unity-sdk/blob/main/Documentation~/changelog/api-changelog.md))도 함께 생성·커밋되며, GitBook 연동(GITBOOK\_TOKEN 등 secrets)이 구성된 경우 GitBook changelog 페이지에도 자동 반영됩니다.

Unity SDK 패키지 버전은 `SDK Update` 워크플로가 `@apps-in-toss/web-framework` 버전을 그대로 따라 올리므로 두 번호는 동일합니다(예: 패키지 `3.0.1` = web-framework `3.0.1` = 태그 `release/v3.0.1`). 릴리즈 노트와 설치 태그 목록은 [GitHub Releases](https://github.com/toss/apps-in-toss-unity-sdk/releases)에서 확인하세요.


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