Sample code
You can take a quick look at the features provided by the Apps in Toss Unity SDK. Click each item to see detailed guides and sample code.
[View Unity SDK GitHub ↗](https://github.com/toss/apps-in-toss-unity-sdk/)
Getting Started Guide
You can install the SDK and proceed all the way to building.
API usage patterns
You can learn how to handle async processing, errors, and set up the test environment.
API reference
Authentication
Users can easily log in with their Toss account without separate sign-up.
Navigation
You can configure the title and back button area at the top of the screen.
Safe Area
Check the screen inset values so they aren't obscured by notches or rounded corners.
System Information
You can check device ID, platform, app version, network status, and more.
Permission settings
You can request and check device permissions such as camera and location.
Location Information
You can get the current location or track location in real time.
Media
You can take photos with the camera or import photos from the album.
Clipboard
You can retrieve copied text or copy text to the clipboard.
Contacts
Get the user's contact list.
Storage
You can store user information on the device.
Game Leaderboard
When play ends, it registers the score and shows the rankings. Competition makes players want to play again.
Sharing
Share game results or invite links so recipients can open them directly in the Toss app.
Other APIs
It covers user identifiers, promotion rewards, app review requests, and more.
Build
Build profile
You can configure build settings optimized for each stage of development, testing, and deployment.
Build Process
You can review the entire process from initialization to WebGL build and packaging.
Build customization
You can customize the build with index.html, npm packages, Vite plugins, and more.
Screens & Events
Loading screen customization
You can customize the loading screen with custom HTML and JavaScript.
Screen Visibility Handling
You can handle audio and game state when the app goes into the background.
Analytics & Monitoring
SDK event logging
Records what users did in the game. Essential for improving the game through data analysis, A/B testing, and more.
Sentry integration
Integrate Sentry to automatically track and monitor errors.
Monetization
In-app Ads
You can add full-screen ads or rewarded ads.
In-app Purchases
You can generate revenue with one-time purchase products such as items.
Troubleshooting
Troubleshooting
You can check common issues and solutions when using the SDK.
Debugging and Exception Handling
You can learn how to debug and handle exceptions in the Unity WebGL environment.
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